Merceneiress started in 2009, telling the story of an ex-intergalactic agent-turned-mercenary named Tirin who was hired to rescue the kidnapped son of the Emperor of the Universe, and evolved into a sci-fantasy opera spanning multiple timelines and dimensions.
Merceneiress is made using digital models purchased from various sites like Daz3D.com, Renderosity.com and Renderotica.com. After posing and rendering the models and scenes, the results are further adjusted and arranged in Photoshop. I used Carrara to pose and render scenes for the first 10 chapters, then switched to DAZ Studio, which I have been using ever since.
Thank you to all of you who subscribed / donated to Merceneiress on Patreon and Gumroad (Slab of Fame) in the past. Your generosity helped me to update computer and digital assets over the years!
Any comments you may have are greatly appreciated! Thank you to all readers for stopping by and commenting!
Cheers,
Steve
2 thoughts on “About”
Joel Bisaillon
I’m just checking if there is a 3d/poser/daz studio comic community out there that I’ve been missing out on.
merceneiress
Good question – I think the closest to a 3d daz studio comic community is here (dating back to 2018 to the present): https://www.daz3d.com/forums/discussion/228061/3d-comic-book-tips-and-pictures/p1